Reroll strategy

Wizard Alchemy Race Tier List

Your race is the first major power decision in Wizard Alchemy. Use free rerolls to escape Human, then stop before probability greed turns a good start into a bad one.

Best Races To Keep

S Tier · 1%

Thestrals

The best Dark build race: Dark conversion, +20% Dark damage, +10% attack, Disaster damage-over-time, mobility, and +30 Skill Speed.

A Tier · 4%

Stellar Ambassador

High-tempo generalist with Skill Speed, attack, and a movement burst after dealing damage. Excellent if you kite bosses.

A Tier · 10%

Death Eater

Strong solo farming profile with attack power and kill-based healing, though weaker in long single-target fights.

Race Tier Videos

Community race ranking video for comparing Thestrals, Stellar Ambassador, and other reroll targets.
Secondary tier-list perspective for players deciding whether to keep or reroll a rare result.

All Race Stats

RaceRateTierKeep?Key ValueDrawback
Thestrals1%SAlways keepDark damage, attack, Disaster DoT, +30 Skill SpeedNone reported
Stellar Ambassador4%ASafe stopAttack, Skill Speed, hit-and-run movementNone reported
Ice Crystal5%A-Keep for Ice+20% Ice damage, +10% max HP-2 base move speed
Fiendish Demon5%A-Keep for Fire+20% Fire damage, +2 move speed-10% max HP
Death Eater10%ASafe stop+10% attack, heals on killReduced passive HP regen
Werewolf10%BGood early holdHP, attack, movement, jumpNone reported
Undead10%BGood early holdSurvives fatal damage with invulnerability windowLarge max HP penalty
Tree Spirit15%CReroll laterHP regen and small max HP boostSlow movement
Elf15%CReroll laterMovement and jump for explorationNo combat scaling
Human25%DReroll nowNoneNo bonuses

Reroll Stop Rules

If you have only free codes, Thestrals is a lucky jackpot, not a realistic requirement. Stop on Stellar Ambassador, Death Eater, Ice Crystal, or Fiendish Demon unless you specifically plan to buy more rerolls. Werewolf and Undead are acceptable early holds if you want to play instead of gambling.

Use the Race Reroll Calculator to compare your remaining rerolls against the chance of a better result.

Elemental Synergy

Thestrals pairs with Dark Shards and Dark-leaning late-game potions. Ice Crystal wants Ice Spike and Ice-shard outcomes. Fiendish Demon wants Fire Arrow or Dragon Breath. Generalists such as Stellar Ambassador and Death Eater care more about Attack, Cooldown Reduction, and potion grade.